The UI Update!
The Tower Slayer » Devlog
Some major changes to the game's visuals:
- Now the map is within the player's HUD to have access to at all times.
- The directional buttons are all placed in their respective direction so that player's just need to look at where the buttons are to move in that direction.
- The beginning story dump is sectioned & highlighted to improve readability.
- At the beginning of the game, the quest is highlighted to encourage the player to interact with the quests.
- Each quest will say which quests the player is currently on, even after they have completed their quest in order to decrease confusion the player may have when they complete a quest before interacting with the quest TAB.
- Each location has their own short description to increase immersion and descriptive scenery.
- The player's days/location, HUD, and action list are segmented to improve visual hierarchy.
Files
The Tower Slayer V1.2.html Play in browser
1 day ago
The Tower Slayer V1.2 Downloadable.html 516 kB
1 day ago
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The Tower Slayer
| Status | In development |
| Author | ZoinDoesCode |
| Genre | Adventure, Role Playing |
| Tags | Indie, Singleplayer, Turn-based |
More posts
- The Map Update!1 day ago
- The Tower Slayer's Original HTML File!1 day ago
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